Skip to main content

Popping Pills

Why is it that every time someone goes to the doctor they come back with drugs? I was talking to a friend the other day. She had just come back from a visit to the doctor. Her ailment was painful, but one that her body would naturally heal. Yet her doctor prescribed strong pain medication that made her unable to function effectively at work.

We seem to live in a society in which no one (even doctors) accepts that sometimes the most healthy response to an ailment is to let your body heal itself. Sure, when you invest the time and money, it's unsatisfying to discover that it was unnecessary to visit the doctor in the first place. But isn't letting your body heal itself, even after a visit to the doctor, sometimes the best course of action?

Comments

HealthReviews said…
Hi, my name is Kenny Williams and I have suffered from severe acne. In fact, I also had problems with hair loss and weight loss and I lost all self confidence at some point and all my friends too. Now, a few months later, after discovering the Health Reviews website, I feel much much better. After reading their success stories and recommendations, their Top Health Reviews really helped me. Do you realize how good can this be? NO more problems. Finally I can got back my smile. That is the reason I am so happy now!

Popular posts from this blog

What Product Managers Can Learn from the Apple iPod

The Story When Apple unveiled its iPod digital music player back in October 2001, I dismissed it as a  parity product . I already owned the Cowon iAUDIO CW100 MP3 player, loaded with my favorite tunes. There was Apple, generating great hype over the iPod as if it were a breakthrough product. The idea of a portable digital music player was nothing new. The first mass-produced MP3 players came out in 1998. In late 2001, the concept may have been new to a lot of Apple customers, but it wasn't new to me. I proudly showed my MP3 player to friends when they gushed about the iPod. Thus Apple's iPod was not an innovative product in and of itself. Years later, however, I realized the significance of ecosystem of which the iPod was a part. Apple had released iTunes (with technology purchased from  SoundJam MP ) and created the iTunes Store for finding and downloading music. Unlike Napster , it was a safe and legal way of distributing and acquiring music. The prior way of playing

Why Spreadsheets Suck for Prioritizing

The Goal As a company executive, you want confidence that your product team (which includes all the people, from all departments, responsible for product success) has a sound basis for deciding which items are on the product roadmap. You also want confidence the team is prioritizing the items in a smart way. What Should We Prioritize? The items the team prioritizes could be features, user stories, epics, market problems, themes, or experiments. Melissa Perri  makes an excellent case for a " problem roadmap ", and, in general, I recommend focusing on the latter types of items. However, the topic of what types of items you should prioritize - and in what situations - is interesting and important but beyond the scope of this blog entry. A Sad but Familiar Story If there is significant controversy about priorities, then almost inevitably, a product manager or other member of the team decides to put together The Spreadsheet. I've done it. Some of the mos

Interaction Design: the Neglected Skill

Your product development organization has a big, gaping hole in it. (Be prepared to feel defensive as you continue reading.) One of the most important roles in product development is the role of interaction designer. An interaction designer designs how the users will interact with the product and conceptualize the tasks they perform. He decides whether, for example, the user interface will be command driven, object oriented (clicking on objects then specifying what to do with them), or wizard based. The interaction designer decides the individual steps in the use cases. Every company has one or more people that play the interaction designer role. Usually, those people have little or no expertise in interaction design. Sadly, they typically don't even realize how unqualified they are. Let's see who typically plays the role at companies. Engineer . An engineer is an expert on building what is designed. Yes, an engineer may know how to design the internal structure of the hardware